This talk by Wilson Miner at the Build Conference is remarkable for a couple of reasons.
The format of the presentation itself is conversational.
The dialogue between interactive designer and himself as well as that between him and the audience feels intimate and comfortable.
The topic is treated with originality and sincerity.
The things we make change the environment. Our outlook, attitudes, how we relate to the world are changed by the things with which we choose to surround ourselves.
Paraphrasing from the salient parts of the video:
We put so much of ourselves into things, but they’re just things. They’re tools that fulfill a need and take where we want to go.
Things are also symbols, empty vessels we fill up with our stories. They’re constantly changing to reflect our desires, our hopes for the future, the best images of ourselves.
We shape our tools, and thereafter our tools shape us. McLuhan maintained that the introduction of a new medium changes our outlook.
All media are an extension of human faculty – physical or mental.
Understanding media, how interactive tools shape perception is important because as producers we do take things for granted and achieving simplicity is often a process of elimination, subtracting elements that stand in the way of the experience we intend to deliver.
We live in a world of screens, and we are the ones who decide what goes on them.
We are in a unique position to have an impact -– one that lasts longer than the next redesign/rewrite, program or or the latest technology.
What happens when we shift our mindset and work to being available in response?
Valeria is an experienced listener. She is also frequent speaker at
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